Max Raynor

Max Raynor / Pesky has spent the last 15 years illustrating.

At 19 he self-published his first comic book through his own N Studios. This progressed to opportunities working for huge comic book publishers’ 2000AD, Dark Horse, Dynamite and presently Marvel.

His versatile style and sense of storytelling lends itself well to storyboarding, concept/character development and previz for the games industry as well as full renders for advertising and magazine layouts/covers, album artwork etc.

A good example of his range across one project was his work for the Tomb Raider franchise in which he produced the box covers, one-sheets, point of sale and motion video storyboarding.

Clients Include:

2000AD, Adidas, Coca-Cola, Chinzano, Dark Horse Comic, DefJam Records, Dynamite Entertainment, Eidos, The Face, Icon, ICON Magazine, Marvel, MTV, Nike, Nissan, SidLee, The Times, Warp records, Universal Studios.